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0
votes
By Design

[HDRP][VR] Game View renders both eyes when the Game window is large eno...

XR SDK

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Jul 12, 2019

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Version/s: 2019.1, 2019.1.7f1, 2019.2, 2019.3

How to reproduce: 1. Open the user's project 2. Open the "Bug" Scene 3. Enter the Play Mode 4. Enlarge the Game Window Expected res... Read more

0
votes
Fixed

[Editor] Root node value comes as null when creating FBX preset

Asset - Importers

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Apr 08, 2019

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Version/s: 2018.3.0a5, 2019.2.0a11

Root node value is null in FBX preset Steps to Repro: 1. Create a new or open attached Project 2. Select the FBX model in Project ... Read more

0
votes
Won't Fix

[Linux] Crash in ShaderCompiler if lightmapping is left on auto-generate

Linux

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Mar 28, 2019

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Version/s: 2018.2.0a9, 2019.2.0a10

To reproduce: 1) Just Create New Project Result: It crashes a bit after launching due to ShaderCompiler error Only reproduced in 2... Read more

0
votes
Duplicate

[macOS] Gizmos in Scene view cannot be clicked on

Themes

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Mar 28, 2019

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Version/s: 2019.2.0a10

How to reproduce: 1. Create a new Unity project/Open the attached project 2. Select any GameObject 3. In Scene View attempt to move ... Read more

0
votes
Duplicate

Double clicking Full Stacktrace Log in Console window doesn't open IDE

Windows

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Nov 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Download 1197288_repro.zip project 2. Enabled full Stack Trace (In Console's window context menu, Stack Trace... Read more

0
votes
Fixed

LineRenderer Line is not rendered when it is in between Orthographic Cam...

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1169997_repro.zip" 2. Open "Repro" scene 3. Observe Game View Expected result: Two... Read more

0
votes
By Design

[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...

Scripting

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Jun 25, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "1165556.zip" 2. Press Window > ObjectMaster 3. In the ObjectMaster window press "Add new lay... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more

0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

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Apr 03, 2019

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Version/s: 2017.4.2f2, 2018.3.0a1, 2019.2.0a1

To reproduce: 1. Open attached project ("HDR colours") in Unity 2017.4 2. Open a copy of the project in Unity 2018.3 -- Colours diff... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project ("Leviathan.zip") 2. In the Hierarchy window, expand "Chaine" GameObject 3. Select... Read more

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