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Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more
Hinge joint motor applies torque as impulse instead of as force when use...
How to reproduce:1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip")2. Open the repro scene ("SampleScene")3. E... Read more
[Linux] Crash in ShaderCompiler if lightmapping is left on auto-generate
To reproduce:1) Just Create New Project Result: It crashes a bit after launching due to ShaderCompiler error Only reproduced in 2019... Read more
[macOS] Gizmos in Scene view cannot be clicked on
How to reproduce:1. Create a new Unity project/Open the attached project2. Select any GameObject3. In Scene View attempt to move the... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
Button Normal Color does not update when is changed in runtime via script
How to reproduce:1. Open the attached 'UIcolorBug.zip' project2. Open 'SampleScene'3. Enter Play mode4. Click on the 'Click' button5... Read more
Raycast made on UI with multiple graphic Raycasters sort strangely when ...
Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more
Progressive GPU Lightmapper yields different results than Progressive CP...
Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more
Crash on SortByExecutionOrder when changing active platform while upgrad...
How to reproduce:1. Download the "rolltheball.zip" project from case 11774362. If needed, upgrade the project to newest major versio... Read more
Editor crashes with Transform::GetPosition when duplicating Prefabs with...
Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more
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