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1
votes
Fixed

Assets used in components of a nested Prefab are counted as direct depen...

Scene Management

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Aug 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more

0
votes
Fixed

Hinge joint motor applies torque as impulse instead of as force when use...

Physics

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Jun 24, 2019

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Version/s: 2018.3.0a5, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip")2. Open the repro scene ("SampleScene")3. E... Read more

0
votes
Won't Fix

[Linux] Crash in ShaderCompiler if lightmapping is left on auto-generate

Linux

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Mar 28, 2019

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Version/s: 2018.2.0a9, 2019.2.0a10

To reproduce:1) Just Create New Project Result: It crashes a bit after launching due to ShaderCompiler error Only reproduced in 2019... Read more

0
votes
Duplicate

[macOS] Gizmos in Scene view cannot be clicked on

Themes

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Mar 28, 2019

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Version/s: 2019.2.0a10

How to reproduce:1. Create a new Unity project/Open the attached project2. Select any GameObject3. In Scene View attempt to move the... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
By Design

Button Normal Color does not update when is changed in runtime via script

uGUI

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Jun 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 'UIcolorBug.zip' project2. Open 'SampleScene'3. Enter Play mode4. Click on the 'Click' button5... Read more

0
votes
By Design

Raycast made on UI with multiple graphic Raycasters sort strangely when ...

uGUI

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Apr 03, 2020

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Version/s: 2019.2, 2019.2.19f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more

0
votes
Duplicate

Progressive GPU Lightmapper yields different results than Progressive CP...

Progressive Lightmapper

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Apr 06, 2019

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Version/s: 2018.3.0b3, 2019.2.0a2, 2019.2.0a9

Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more

0
votes
Duplicate

Crash on SortByExecutionOrder when changing active platform while upgrad...

Scripting

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Aug 22, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Download the "rolltheball.zip" project from case 11774362. If needed, upgrade the project to newest major versio... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

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