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[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce: 1. Open the attached "AreaLightCulled.zip" project 2. Open the "HDRPShowcasePictures" Scene 3. Move around the Sce... Read more
[HDRP] [PS4] Dynamic Resolution not working correctly on PS4 builds.
Steps to reproduce: 1) Open any HDRP project. HDRP template would do fine 2) In HDRP asset enable Dynamic Resolution, set it to har... Read more
[HDRP] Incorrectly placed Rough Distortion in Frame Settings
Versions checked: 2021.2.0a9 + 12.0.0 (from Packman) Steps to reproduce: 1) Just start any HDRP project and go to Project Settings... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce: 1. Open the user's attached "TerrainTreeLayers.zip" project 2. Open the "Outdoors" Scene 3. Select the "Light (Tre... Read more
[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...
Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The... Read more
Disabling the Quality checkbox for the DOF effect in HDRP doesn't disabl...
Reproduction steps: 1. Open attached project "HDRP_DOF_Minimal.zip" and scene "SampleScene" 2. In Hierarchy window, select "Global V... Read more
[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...
Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro St... Read more
[HDRP] Glitches appear on GameObject when another GameObject with Opaque...
How to reproduce it: 1. Open the attached project "1323760.zip" 2. Load the "SampleScene" Scene 3. Move the camera around and observ... Read more
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