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[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more
[HDRP] [PS4] Dynamic Resolution not working correctly on PS4 builds.
Steps to reproduce: 1) Open any HDRP project. HDRP template would do fine2) In HDRP asset enable Dynamic Resolution, set it to hardw... Read more
[HDRP] Incorrectly placed Rough Distortion in Frame Settings
Versions checked: 2021.2.0a9 + 12.0.0 (from Packman) Steps to reproduce:1) Just start any HDRP project and go to Project Settings/HD... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce:1. Open the user's attached "TerrainTreeLayers.zip" project2. Open the "Outdoors" Scene3. Select the "Light (Trees)... Read more
[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...
Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The fi... Read more
Disabling the Quality checkbox for the DOF effect in HDRP doesn't disabl...
Reproduction steps:1. Open attached project "HDRP_DOF_Minimal.zip" and scene "SampleScene"2. In Hierarchy window, select "Global Vol... Read more
[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...
Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro Ste... Read more
[HDRP] Glitches appear on GameObject when another GameObject with Opaque...
How to reproduce it:1. Open the attached project "1323760.zip"2. Load the "SampleScene" Scene3. Move the camera around and observe t... Read more
All about bugs
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Latest issues
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