Search Issue Tracker
Fixed in 13.x.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1357459
Regression
No
Reflection Probes are not being released when loading another Scene
How to reproduce:
1. Open the user's attached project "ReflectionProbeTest-2021.zip"
2. Open Assets/ReflectionProbeTest/Scenes/main.unity
3. Enter Play Mode
4. Press space to load another Scene
5. Open Profiler window (Window>Analysis>Profiler)
6. Take Memory Sample (Memory>Take Sample)
7. Notice 1 Reflection Probe in Assets>Cubemap
8. Repeat steps 4-6
9. Notice 9 Reflection Probes in Assets>Cubemap
10. Repeat steps 4-6
Expected results: There is 1 Reflection Probe in Memory Sample
Actual results: There are 9 Reflection Probes in Memory Sample
Reproducible with: 10.6.0 (2020.3.17f1), 11.0.0 (2021.1.19f1), 12.0.0 (2021.2.0b9, 2022.1.0a6)
Could not test with: 2019.4.29f1 (compilation errors in the Console window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (fix version 13.x.x):
Fixed in 2022.2.0a3