Search Issue Tracker
Rendering Layers break additional lights
Enabling rendering layers on the Pipeline asset makes additional lights disappear Steps to repro: Open attached project Observe that... Read more
Reconnect to Prefab for root in Prefab Mode will break overrides and ref...
In 2022.2/2023.1: 1) Create a simple Prefab called "BaseMe" 2) Create a Prefab A with a instance in the Scene 4) Enter Prefab Mode f... Read more
System.InvalidOperationException error when building the project for UWP
How to reproduce:1. Open the attached project “TestNonPorted.zip”2. Build the project for UWP Expected results: Build if successfulA... Read more
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: Open the project from google drive or create a new HDRP templ... Read more
Private fields disappear in the Inspector window when entering Play mode...
How to reproduce:1. Open the attached “Debug.zip” project2. Open the “SampleScene” Scene3. In the Inspector window press three dots ... Read more
[Profiler] Mesh memory remains accounted after disposal when using Mesh API
Reproduction steps:1. Open the "MeshMemoryRepro" project2. Open the SampleScene3. Open the Profiler and enter Play Mode4. Select a f... Read more
[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...
How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more
[HDRP] APV probes dont display for some brick levels
Reproduction: 1) Open APV tunnel project 2) Disable Local APV volumes, enable the global one 3) Add a static cube to force larger br... Read more
[Android][Vulkan] SkinnedMeshRenderer doesn't render mesh when using Sna...
How to reproduce:1. Open the user’s attached “AndroidSkinnedMesh” project2. Build and Run the “SkinnedChar” Scene on Android3. Obser... Read more
The "Failed to load window layout" error is thrown when creating a New P...
To reproduce: Open Unity Hub and create a project with the "3D" Template; When the project is opened inspect the Console window; Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons