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Fixed in 2022.2.10f1, 2023.1.4f1, 2023.2.0a1



Found in




Issue ID




[Android][Vulkan] SkinnedMeshRenderer doesn't render mesh when using Snapdragon 865 SM8250 CPU devices



How to reproduce:
1. Open the user’s attached “AndroidSkinnedMesh” project
2. Build and Run the “SkinnedChar” Scene on Android
3. Observe the Player

Expected result: Both meshes are rendered
Actual result: SkinnedMeshRenderer doesn’t render mesh

Reproducible with: 2022.2.0a17, 2022.2.0f1, 2023.1.0a21
Not reproducible with: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.0a16

Reproduced on: macOS 13.0 (Intel)

Reproducible with devices:
VLNQA00481 - Samsung Galaxy S20 FE 5G (SM-G781B), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 11
VLNQA00366 - Galaxy Z Fold2 5G (SM-F916U), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 10

Not reproducible with devices:
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00415 - Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, OS: 10
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00335 - Galaxy S20+ 5G (SM-G986B), CPU: Exynos 990, GPU: Mali-G77, OS: 10.0.0
VLNQA00288 - Samsung Galaxy J7 (SM-J730F), CPU: Exynos 7 Octa 7870, GPU: Mali-T830, OS: 8.1.0
VLNQA00091 - Google Pixel 2 XL (Pixel 2 XL), CPU: Snapdragon 835 MSM8998, GPU: Adreno 540, OS: 11.0.0

- Not reproducible with OpenGL

  1. Resolution Note (fix version 2023.2.0a1):

    Fixed in 2023.2.0a1

  2. Resolution Note (fix version 2022.2.10f1):

    Fixed in 2022.2.10f1

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