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0
votes
Fixed

Version Control/Version Control Changeset windows fail to update while i...

Version Control

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Mar 27, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a10

How to reproduce: 1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control 2. Enter Play... Read more

0
votes
Fixed

[VCS] No assets are submitted when there's at least one locked remote as...

Version Control

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Sep 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Add the attached project ("Reports.zip") to your preferred workspace 2. Open it and connect it to Perforce 3. S... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more

0
votes
Fixed

Player crashes on 'scripting_object_get_class' if there are variables in...

Scripting

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PlayerSerializationCrashStripped.zip" project 2. Open Build Settings and make sure that the ... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer() accepts two different platform as targets

Build Pipeline

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Open Unity project on a OSX 2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more

9
votes
Fixed

UNITY_PURCHASING define becomes disabled when recompiling assemblies

Package: Purchasing

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Mar 13, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project ("Change IAP setting from code.zip") 2. Enable IAP in Services 3. Press Commands (... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

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Mar 27, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce: 1. Open the attached project "TexStreamTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. Exit Play Mode 4. Z... Read more

2
votes
Fixed

Crash on SortByExecutionOrder after setting up font kerning values when ...

Scripting

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Aug 27, 2019

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Version/s: 2019.2.0b1, 2019.2.2f1

How to reproduce: 1. Open the "Level1" Scene in the "case_1179631repro.zip" Unity project (stored in ownCloud) 2. Enter Play Mode tw... Read more

0
votes
Not Reproducible

Unity Crashes when importing a prefab containing missing nested prefab

Scene Management

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May 22, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "PrefabCrash.zip" After the project is opened once, delete "Library" folder to reproduc... Read more

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