Search Issue Tracker
Fixed in 2020.1
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a3
Issue ID
1181112
Regression
No
[VCS] No assets are submitted when there's at least one locked remote asset in the given asset list
How to reproduce:
1. Add the attached project ("Reports.zip") to your preferred workspace
2. Open it and connect it to Perforce
3. Submit the "1" and "2" materials
4. Open P4V with a different user and lock the "1" material
5. Check out the "2" material and go to "Simple Window" -> "Submit" to submit both "1" and "2" materials
6. Observe the console and the material status
Expected result: the "2" material is submitted and the "1" material is not (Or alternatively another prompt is called letting the user choose whether to submit just the submittable assets or nothing at all)
Actual result: neither material gets submitted and a "Version Control: File(s) couldn't be locked." error is thrown
Reproduced in: 2020.1.0a3, 2019.3.0b2, 2019.2.3f1, 2018.4.8f1, 2017.4.32f1
Note: Reproduces when submitting multiple assets with the context menu or when using Provider.Submit
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nodes in the Vertex block are deleted when the edge connected to the Node is deleted
- Changes to instanced detail mesh material don't immediately apply
- [uGUI] Vertices retrieved from GetUIVertexStream method cannot be modified when adjusting them through script
- Scroll bar scrolls less in the Package Manager packages than elsewhere when pressing on the empty scroll bar area to scroll
- Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made
Add comment