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[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
Memory usage steadily increases when the Editor is out of focus and Scen...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the SceneViewRepaintAlloc Window (Bug > SceneViewRepaintAlloc)3. ... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more
Unity freezes when importing a specific .FBX file
How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
The in-game UI text is blurry and shimmering when using anti-aliasing
How to reproduce:1. Open the user-attached project “Worldspace UI Test”2. Open the “SampleScene” scene3. Enter the Play Mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code