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8
votes
Fixed

CameraDepthTexture is flipped upside down when URP is rendering without ...

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Apr 23, 2024

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Version/s: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “URP“ project 2. Open the “SampleScene” 3. Make sure that the Editor is maximized 4. In the Game v... Read more

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more

0
votes
Fixed

[XR] XRHandJoint gives no indication of tracking status

Package: XR Hands

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Apr 23, 2024

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Version/s: 1.4.0, 1.4.1, 1.5.0-pre.1

Steps to reproduce: 1. Download the attached user's project "OpenXRJointTrackingTest.zip" 2. Switch to Android platform 3. Make s... Read more

0
votes
Fixed

The hierarchyCount counts the number of all Transforms in the Hierarchy ...

Package: 2D Animation

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Apr 23, 2024

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Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more

6
votes
Fixed

Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...

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Apr 22, 2024

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Version/s: 2023.3.0b10, 6000.0.0b15

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene 3. Select the “Ar... Read more

0
votes
Fixed

Graph and Camera options for Render Graph Viewer disappear after maximis...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b16

*Steps to reproduce:* 1. Create an HDRP template project 2. Open the Render Graph Viewer window via Window-> Analysis -> Rende... Read more

0
votes
Fixed

Rendering Debugger currently selected Menu changes when entering Play Mo...

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Apr 22, 2024

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Version/s: 2021.3.38f1, 2022.3.27f1, 2023.1.20f1, 6000.0.0b16

*Steps to reproduce:* 1. Open an HDRP Project 2. Navigate to Window > Analysis > Rendering Debugger 3. Select Lighting in t... Read more

1
votes
Fixed

Shader errors are thrown when using Baked GI Node within the Shader Graph

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Apr 22, 2024

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Version/s: 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more

0
votes
Fixed

Component menu elements are duplicated when there are too many MonoBehav...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16

How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more

0
votes
Fixed

Rendering breaks when when changing maximum shadows on screen to a reall...

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Apr 22, 2024

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Version/s: 6000.0.0b16, 7000.0.0a1

Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more

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