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[Android] VideoPlayer leaks memory when repeating Play and Stop on a Video
Reproduction steps:1. Open the attached project “BugRepro”2. Open the Build Settings (File → Build Settings) and ensure “Development... Read more
MonoBehaviour scripts located in embedded packages do not load in Virtua...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/New Scene“ scene3. Open the Multiplayer Play Mode wi... Read more
Build Profile gets a name "_asset" during its renaming
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click "Add Build ... Read more
Massive memory spike when generating Prefab thumbnail. Can cause compute...
How to reproduce:1. Open the “IN-81932_memory“ project2. Open the “prefab1“ asset3. Select AutoSave in the top right corner of the S... Read more
Terrain is culled even when the Occludee Static flag is disabled
Reproduction steps:1. Open the attached “bug-occludee-static-flag” project2. Open the “Assets/Scenes/SampleScene_TerrainLit” scene3.... Read more
The color in the Inspector is different than the GameObject in the Scene...
How to reproduce:1. Open the attached project "My project (8).zip"2. Open Assets/Scenes/SampleScene.unity3. Select Canvas>Text (T... Read more
[Android][Vulkan] The Player starts to stutter before crashing when Vide...
Steps to reproduce:1. Open the “VideoPlayerTest” project2. Build And Run the project on the device3. Observe the Player Expected res... Read more
"Auto Refresh" setting is grayed out and uneditable
How to reproduce:1. Open the “3d_simpleCode.zip“ project2. Observe the “Auto Refresh“ field in “Edit > Preferences… > Asset Pi... Read more
Win modules: UWP, PlayStation 4 and PlayStation 5 are displayed in "Plat...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the Platforms list. UWP, PlayStation 4, and Play... Read more
2D ShadowCaster lets through some light after some distance when a Freef...
How to reproduce:1. Open the “ShadowCasterBug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected results: The s... Read more
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