Search Issue Tracker
Active
Fixed in 6000.0.26f1, 6000.1.0a2, 7000.0.0a10
Under Consideration for 6000.3.X, 6000.4.X
Votes
0
Found in
2022.3.41f1
6000.1.0a1
6000.2.0b2
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-77652
Regression
No
The color in the Inspector is different than the GameObject in the Scene when changing the Material Face Color
How to reproduce:
1. Open the attached project "My project (8).zip"
2. Open Assets/Scenes/SampleScene.unity
3. Select Canvas>Text (TMP) in the Hierarchy window
4. Compare the "New Text" color in the Game view to the Material Face Color in the Inspector window
Expected results: Colors are the same
Actual results: Colors are different
Reproducible with: 3.2.0-pre.1, 3.2.0-pre.10 (2021.3.42f1, 2022.3.41f1), 4.0.0-pre.2 (2022.3.41f1), 6000.0.14f1
Not reproducible with: 3.0.9 (2021.3.42f1, 2022.3.41f1)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note (fix version 7000.0.0a10):
Fixed color picker not being the same color as the Text in the scene.
Resolution Note (fix version 6000.1.0a2):
Fixed color picker not being the same color as the Text in the scene.
Resolution Note (fix version 6000.0.26f1):
Fixed color picker not being the same color as the Text in the scene.