Search Issue Tracker
Fixed
Fixed in 1.2.2
Votes
0
Found in [Package]
1.2.1
Issue ID
MTTB-259
Regression
No
MonoBehaviour scripts located in embedded packages do not load in Virtual Players when using Multiplayer Play Mode
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/New Scene“ scene
3. Open the Multiplayer Play Mode window (Window > Multiplayer Play Mode)
4. Enable “Player 2” Virtual Player in the Multiplayer Play Mode window
5. Enter Play Mode
6. Select the “TestEmbeddedComponent” GameObject in the Hierarchy window in the “Player 2” Virtual Player
7. Observe the Inspector window in the “Player 2” Virtual Player
Expected result: The “Network Event Logger” Script component is loaded and the script name with “Log Property Changes” selection is visible
Actual result: The “Network Event Logger” Script component name is not shown and the “Log Property Changes” selection is not visible
Reproducible with: 1.0.0 (6000.0.4f1), 1.2.1 (6000.0.14f1)
Couldn’t test with: 1.3.0-pre.1 (6000.0.14f1) (due to dependencies and compilation errors)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (fix version 1.2.2):
Fixed in 1.2.2