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Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more
Growing the Frame Selection in the Profile Analyzer doesn't update the c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more
[iOS] Building with append doesn't work if project contains native plugins
To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps:1. Open the user's attached project on the Apple silicon editor-- observe crash Reproduced with: 2021.2.0a13 Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
"Assertion failed on expression: 'insideBlock || node.IsInline() || node...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Main Camera (1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled