Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.4f1
Issue ID
790246
Regression
Yes
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project
2. In the Hierarchy tab, select the Canvas object
3. under the canvas component, change the render mode to screen space overlay and screen space - camera, back and forth.
You'll notice that when you switch back to screen space - overlay, the canvas content disappears from the game view. see attached video.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment