Search Issue Tracker
The Editor process is not being put in front when focused after using an...
How to reproduce:1. Create a new project2. Open the Search window (Window → Search → New Window | or | CTRL + K)3. Click anywhere el... Read more
[URP] Motion Vectors for an object are included in the URP Motion Vector...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce:1. Open the “IN-76499_repro“ project2. Open the “SampleScene“3. Observe the Background Tasks tab Expected result: B... Read more
[WinARM] Scene Overlays can't be docked using touch screen controls
Steps to reproduce: 1. Create a new project 2. Open the Scene view window 3. Try moving one of the Overlays and docking it Actual re... Read more
[WinARM] Editor Windows can't be docked in the same tab using touch scre...
Steps to reproduce: 1. Create a new project 2. Try docking the Game View window in the same tab as the Inspector window Actual resul... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “main” Scene3. Enter the Play Mode4. Observe the Console windo... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene3. Zoom in and out towards ... Read more
Getting randomly stuck on Completing Domain ,deadlock in asset loading code
1. Sometimes after saving a script / starting playmode, editor will hang on "Completing Domain" forever, until you kill the process.... Read more
[Vulkan] [Android] Black screen on some Android devices when using Post ...
How to reproduce:1. Open the “IN_76472” project2. Open the “TestScene”3. In the Build Settings “Run Device” dropdown, select the des... Read more
[GLES] The material isn't rendered when using Graphics.RenderPrimitives
Steps to reproduce:1. Open the attached “RenderPrimitivesTest” project2. Build And Run the project on the device3. Observe the devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open