Search Issue Tracker
Fixed in 2022.3.51f1
Fixed in 2022.3.X, 6000.0.X, 7000.0.0a5, future release
Votes
10
Found in
2022.3.41f1
6000.0.13f1
Issue ID
UUM-77739
Regression
Yes
Texture does not display it's size when observing through Inspector preview
Reproduction steps:
1. Open the attached “BugRepro” project
2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder
3. Observe the texture’s size under Texture preview in the Inspector window
Expected result: The texture’s size is displayed same as in file explorer
Actual result: The texture’s size is always displayed to be “0 B”
Reproducible with: 2022.1.0a15, 2022.1.24f1, 2022.3.41f1, 6000.0.13f1
Not reproducible with: 2021.3.42f1, 2022.1.0a14
Reproducible on: Windows 10, Ubuntu 24.04, Windows 11 (user)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment