Search Issue Tracker
Fixed
Fixed in 2022.3.7f1
Votes
0
Found in
2022.3.6f1
Issue ID
UUM-77723
Regression
Yes
[Android] Build fails with an "Unable to install additional SDK platform" error when the Editor searches for a non-existing Android API level SDK
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Build and run the Player (File > Build And Run)
3. When the “Android SDK is missing required platform API“ pop-up appears, press the “Update Android SDK” button
4. Observe the Editor
Expected result: The build succeeds
Actual result: The build fails with “Unable to install additional SDK platform” error
Reproducible with: 2022.2.0a1, 2022.3.4f1, 2022.3.6f1
Not reproducible with: 2021.3.42f1, 2022.1.0b1, 6000.0.14f1
Fixed in: 2022.3.7f1
Reproducible on: MacOS Sonoma 14.5 (Intel), Windows 10 (user’s)
Not reproducible on: No other environment tested
Workaround: Set the “Target API Level” to the “Automatic (Highest Installed)”
Notes: When the “Target API Level” is set to the “API level 34” the Editor searches for the 36-level API. When it is set to the “API level 35” it searches for the 39-level API
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment