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[VFXG] The input fields have overflowed their container due changing lab...
*Steps to reproduce:* 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Cl... Read more
Cookie looks corrupt in editor when Android is current target platform
*Steps to reproduce:* 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the Sample... Read more
Building a Player fails when using special characters in “Product Name” ...
How to reproduce: 1. Open the “ProjectNameSpecialCharactersBuildIssue“ project 2. Open the “SampleScene” 3. Build the project ... Read more
[VFXG] Changing any property with multiple VFX selected resets exposed p...
*Steps to reproduce:* 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi se... Read more
[iOS] App crashes when trying to use WebCamTexture depth data on back tr...
*Steps to reproduce:* 1. Open the "WebCam" project 2. Go to File > Build Profiles and select iOS Profile 3. Build an Run to the d... Read more
[HDRP][RG] Render Graph Viewer breaks Camera rendering
*Steps to reproduce:* 1. Create a new HDRP 3D Template 2. Open Render Graph Viewer 3. Observe Scene or Game view (Depending... Read more
The reprojection buffers for the volumetric are always allocated even wh...
This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more
VisionOS module installs incorrectly on Unity 6 and HUB 3.7.0
*Steps to reproduce:* 1. On MacOS and using HUB 3.7.0 download Unity 6000.0.0f1 using this link: unityhub://6000.0.0f1/7bea50d699... Read more
[HDRP] Mip Map Debugging View turns White if there are Directional Light...
How to reproduce: # Open any HDRP Project # Navigate to Window > Analysis > Rendering Debugger # From the menu list choose "Re... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps: 1. Open the attached “repro_IN-74398“ project 2. Open the “SampleScene.unity” 3. Open the Addressable Groups ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP