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GameObject cannot be renamed when right clicked and a different Editor w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more
Objects are cleared when preloading a Pool during startup functions with...
Reproduction steps:1. Open the attached “IN-103909” project2. Open the Project Settings window (Edit > Project Settings)3. Make s... Read more
The text underline partially disappears when the bold effect is applied ...
How to reproduce:1. Open the attached “IN-105576“ project2. Open the “Main” scene3. In the Project window, go to the UIAssets folder... Read more
Editor versions for Apple silicon chips are displayed when trying to get...
How to reproduce:1. Open the Terminal2. Run “'/Applications/Unity Hub.app/Contents/MacOS/Unity Hub' – --headless editors -r -a x86_6... Read more
Services section dropdown size is inconsistent with other Project Settin...
Steps to reproduce:1. Create a new project2. Open Project Settings window (Edit > Project Settings…) 3. Select Server section and... Read more
Data is being sent to the project that was linked first
Steps to reproduce:1. Link a project in Project Settings Services tab 2. Trigger any session 3. Link another project in Project Sett... Read more
[Usability] Logs table columns cannot be manipulated and entries are obs...
Steps to reproduce:1. In Unity Cloud open any Project with sessions triggered so data is present for Cloud Diagnostics2. Go to the L... Read more
Platform settings count as default Build Settings when creating Build Pr...
How to reproduce:1. Open any Project2. Navigate to “Project Settings > Services > Diagnostics” and observe the default Build S... Read more
Crash in ReloadNativeAssetsNotUpToDate when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
All Input Action Maps are active simultaneously when switching them with...
Reproduction steps:1. Open the attached “IN-104974.zip” project2. Open the “SampleScene”3. Enter Play mode4. Press “Enter”5. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open