Search Issue Tracker
In Progress
Votes
0
Found in
6000.0.0b16
Issue ID
UUM-70602
Regression
Yes
[VFXG] The input fields have overflowed their container due changing label size
*Steps to reproduce:*
1. Create Random Selector Weighted node
2. Select it
3. In the Inspector, click Clamp Weight
4. Click Clamp Weight again
*Actual results:* The input fields have overflowed their container
*Expected results:* UI elements stay in their container upon adjusting parameters
*Reproducible with versions:* 6000.0.0b16
*Not reproducible with versions:* n/a
*Can’t test with versions:* n/a
*Tested on (OS):* repro with other input fields, labels too, i.e Input fields, labels that come from ShaderGraph
*Notes:*
*
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- Dynamic text is rendered in the background when it is inside the <font> tag
Add comment