Search Issue Tracker
In Progress
Votes
0
Found in
6000.0.1f1
Issue ID
UUM-70489
Regression
No
The reprojection buffers for the volumetric are always allocated even when the feature is not enabled
This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSize set to zero
- [URP] Package Samples - Missing scripts in Unity 2022+
- [URP][Package Samples] Continuous "Renderer at index _ is missing for camera _" warnings when opening sample scene
- [URP] Package Samples - Missing scripts in Unity 6
- [URP] Package samples - scenes using FirstPersonController not working in Unity 6
Add comment