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Camera dollies away too far when focusing on armature bones using F shor...
How to reproduce:1. Open the attached '1214702.zip'2. Open 'SampleScene' Scene3. Zoom in to clearly see the 'Cube.005' GameObject5. ... Read more
Only one of multiple copies of the same StateMachineBehaviour script is ...
How to reproduce:1. Open the attached '1278575.zip' project2. In the Project window double-click on the 'AnimatorController' asset3.... Read more
'MainTex' property of a custom material is not updated when selecting a...
How to reproduce:1. Open the user's attached project2. Open the 'Maze' Scene3. In the Hierarchy window select the 'Wrong' object4. I... Read more
Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...
How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more
[Player]Dynamic batching is not working when working with sub mesh on a ...
Steps to reproduce:1. Open user's attached project "Grass2018.zip"2. Build it to an Android device3. Navigate to Window->Analysis... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData with multithre...
Reproduction steps:1. Open customer's attached project in "PopulusRun.zip" (2.4 GB) (IMPORTANT read note 3)2. Build the project for ... Read more
UI Builder deletes the content of UXML files when dragging elements whic...
How to reproduce:1. Open the attached project (pbag-minimal.zip)2. From the UI Builder Standard Library choose a 'Visual Element' Co... Read more
Shader compiler stopped being able to expand statements in macro argumen...
How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more
[2020.2.0b2] Crash when opening prefab with broken scripts
How to reproduce:1.Open the attached "PrefabCrash.zip" Project2.Open "MapPrefab.prefab"3. Repeat step 2 until Editor crashes Reprodu... Read more
[Linux] The Linux shutdown sequence omits to executes RuntimeCleanup
-error: see title, fails on empty project--doesn't crash on Windows -repro:--create new project--open standalone profiler window--Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker