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Asset import did not unload metadata path error after switching Animatio...
How to reproduce:1. Open the attached project2. Open TestScene scene3. Select Queen 0.FBX model4. Go to Animations tab in Inspector5... Read more
Incorrectly baked ambient is cached and cannot be rebuilt
Repro steps:1) Open the project and Defaults.scene2) Notice the sphere has strong yellow tint in the bottom(case 760791 bug)3) Chang... Read more
[Mono] Crash when selecting script
Steps to reproduce:1. Download and open project "NativeTest"2. Open "Scene00"3. Click on object "Test00" in "Hierarchy" or on script... Read more
Geometry Shader crashes on editor upgrade (upgrading syntax)
Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce-... Read more
[LightProbeProxyVolume] Light Probe Proxy Volumes not displaying properl...
Light Probe Proxy Volume does not initially use all color data on the parent Particle system until its SubEmitter fires. Repro steps... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce:1. Open the attached project2. Ope Masking Repro scene3. The C. (bottom) example contains two UI.Mask where the mas... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more
When changing array size in inspector it doesnt change if the array lose...
To reproduce:1. Attach "Generator" script to camera (or any other object)2. Try to change any of the array sizes, and then click on ... Read more
[build report] exceptions in editor after calculating build size for Web...
-e: see title, they don't stop you from doing anything though -repro:--1) open attached project or make a new one--2) add a scene to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
- Expanded foldouts collapse when reselecting D3D12 Device Filter List asset