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Crash on GUIView::ProcessInputEvent when selecting values from the Stati...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window select the “Parent“ GameObject3. In the Inspector ... Read more
Hierarchy item is flickering when dragging over item and auto expansion ...
Se following gif for repro steps: !image-2023-03-08-16-15-09-668.png! Read more
[Hub][Linux] Incorrect versions of OpenJDK and NDK get installed when us...
Reproduction steps:1. Open the terminal2. Enter the command “unityhub --headless install --version 2022.2.11f1 --changeset 621cd60d0... Read more
GameObjects get darker when searching in the Hierarchy window
Reproduction steps:1. Open the attached project2. Open “Scenes > Level-1-Main“ Scene3. Search anything in the Hierarchy window4. ... Read more
[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...
Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more
Camera feed turns off when ARSession.Reset() is called
How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more
"implicit truncation of vector type" warnings are thrown in the Shader G...
How to reproduce:1. Open the user attached project “ShaderGraphWarningTest.zip“2. Select the “New Shader Graph” graph in the Assets ... Read more
Combining Copy Depth, Render Scale and off screen target throws error
In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is... Read more
Crash on BurstCompilerService::CompileAsync when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.16f1, 2021.3.20f1, 2022.2.10f1... Read more
[VFX Graph] Having Sphere or Cube Output in the scene results in shader ...
How to reproduce: Import the attached Test-02 package to the HDRP project Build 201.b_SimpleLitOutputs_HDRP scene Observe that build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved