Search Issue Tracker
Fixed in 4.2.8
Fixed in 5.1.0-pre.4
Votes
0
Found in [Package]
4.2.7
5.0.4
5.1.0-pre.3
Issue ID
ARFB-258
Regression
No
Camera feed turns off when ARSession.Reset() is called
How to reproduce:
1. Open the attached “IN-30012” project
2. In the Edit → Build Settings click Build And Run
3. After running the player on the device line up your face in the given area
4. When pictures of haircuts appear on the bottom of the screen press the reset button in the top-left corner
Expected result: The camera stays on and tracking resets.
Actual result: The screen turns black and only the UI is visible.
Reproducible with: 4.2.7 (2020.3.45f1, 2021.3.20f1), 5.0.4 (2022.2.9f1)
Could not test with: 5.0.4 (2023.1.0b7, 2023.2.0a5) - The Player does not load on the device
Reproducible on devices:
Asus ROG Phone (ASUS_Z01QD), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Samsung Galaxy Z Fold2 5G (SM-F916B), Android 11, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
Reproducible on: macOS 13.2 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
Add comment