Search Issue Tracker
Fixed
Fixed in 4.2.8, 5.0.6, 5.1.0-pre.4
Votes
0
Found in [Package]
4.2.7
5.0.4
5.1.0-pre.3
Issue ID
ARFB-258
Regression
No
Camera feed turns off when ARSession.Reset() is called
How to reproduce:
1. Open the attached “IN-30012” project
2. In the Edit → Build Settings click Build And Run
3. After running the player on the device line up your face in the given area
4. When pictures of haircuts appear on the bottom of the screen press the reset button in the top-left corner
Expected result: The camera stays on and tracking resets.
Actual result: The screen turns black and only the UI is visible.
Reproducible with: 4.2.7 (2020.3.45f1, 2021.3.20f1), 5.0.4 (2022.2.9f1)
Could not test with: 5.0.4 (2023.1.0b7, 2023.2.0a5) - The Player does not load on the device
Reproducible on devices:
Asus ROG Phone (ASUS_Z01QD), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Samsung Galaxy Z Fold2 5G (SM-F916B), Android 11, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
Reproducible on: macOS 13.2 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
- Temporal Anti-aliasing causes jittering/shaking when using a Camera overlay in the Scene View
- Mouse device is disabled in Play Mode when the "Device Simulator" tab is present as an inactive tab and Game view is not maximised
Add comment