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Fixed in 2021.3.30f1
Fixed in 2022.2.X
Votes
0
Found in
2021.3.20f1
2022.2.10f1
Issue ID
UUM-29392
Regression
Yes
Crash on BurstCompilerService::CompileAsync when opening a project
Reproduction steps:
1. Open the attached “repro-project“
2. Observe the crash
Reproducible with: 2021.3.16f1, 2021.3.20f1, 2022.2.10f1
Not reproducible with: 2020.3.46f1, 2021.3.15f1, 2023.1.0b7, 2023.2.0a5
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
{{0x00007ff7598857a9 (Unity) BurstCompilerService::CompileAsync }}
{{0x00007ff759885d3e (Unity) BurstCompilerService::CompileAsync }}
{{0x00007ff759885e15 (Unity) CompileAsyncDelegateMethod }}
{{0x00007ff758ff71a5 (Unity) BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod }}
{{0x000001ec8e2e93f5 (Mono JIT Code) (wrapper managed-to-native) Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod (object,string) }}
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Resolution Note (fix version 2021.3.30f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-16258
Resolution Note (fix version 2022.2):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-16258