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Fixed
Fixed in 2022.3.9f1, 2023.1.12f1, 2023.2.0a9
Votes
0
Found in
2022.2.9f1
2023.2.0a1
Issue ID
UUM-29397
Regression
Yes
Combining Copy Depth, Render Scale and off screen target throws error
In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is triggered the rendering of the off screen texture becomes incorrect and error is thrown in the console.
Steps to repro:
# Open the repro project
# Enter playmode
# Observe the quad rendered on the screen
Expected: A pink background with a grey cube (rendered by another camera in the scene) shows on the quad
Actual: A subsection of the texture is rendered and errors spamming in the console
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Resolution Note (fix version 2023.2.0a9):
Fix was cherry picked from a different, larger, PR.