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Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce:1. Create a new project2. Open Package Manager3. Add Legacy Analytics service to your project4. Select services "In... Read more
[Addressables]Texture formats override is not applied for Addressables A...
How to reproduce:1. Open the attached "1412645_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps:1. Open the attached project2. Enter Play mode3. Click anywhere on the Play screen Expected result: The pressed b... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
[Backport] Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[Backport] Cubemap is rendered with major artifacts when opening a proje...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
[Backport] [Android][IL2CPP] Crash with signal 6 on CreateFreeThreadedMa...
Reproduction steps:1. Open the attached user's Unity project "Il2cppCrash.zip"2. Go to File > Build Settings and switch to Androi... Read more
[Backport] [macOS] Toolbar buttons disappear when resizing Editor window...
Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font