Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.0b2
Issue ID
734717
Regression
No
ParticleSystem>Collision: Max Collision Shapes fail for values greater than 1
ParticleSystem>Collision: Max Collision Shapes fail for values greater than 1
1. What happened
ParticleSystem>Collision: If Max Collision Shapes is set to 2 or greater value, particles collide with all objects in scene.
2. How we can reproduce it using the example you attached
a. Open scene 3D
b. Select Particle System in hierarchy > Collision module
---> Notice the particles collide with all surrounding objects even though Max Collision Shapes is set to 2. Setting the value to 1 will cause particles to collide with 1 or 2 objects.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment