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"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "New Material"3. In ... Read more
Crash on GetComponentsImplementation when opening a broken Prefab
Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more
Game View is black when any frame is selected in Frame Debugger
How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more
DCICE007 error is thrown when using multiple WithDeallocateOnJobCompleti...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Console Window Expected result: No errors ... Read more
[URP] Frame Debugger renders a blank view or applies a red mask when MSA...
How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more
[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...
How to reproduce:1. Open the attached '201824.zip' project2. Open 'SampleScene' Scene3. Observe that the GameObjects are blue in the... Read more
[Memory Profiler] Results don't appear when comparing two Snapshots and ...
How to reproduce:1. Open the attached "case_1278247.zip" project2. Open Memory Profiler3. Open Snapshots "Test1" and "Test2"4. In th... Read more
Crash on Transform::CountNodesDeep when calling InstantiatePrefab and pa...
How to reproduce:1. Open the attached project (case-1276785.zip)2. In the Project window select the 'Prefab' Asset3. At the top of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer