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[Linux] Crash on GUIView::IsVSyncEnabled when saving a preset
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Hierarchy view, select “Ephraim” GameObject3. In the Inspector... Read more
Lightmap is unassigned when entering Play Mode, switching Scene and exit...
How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more
Visual Scripting Node Input states are not saved when bundled
Steps to reproduce:1. Open the attached project “IssueProject“2. Navigate to Edit > Project Settings > Visual Scripting > N... Read more
Script Graph Debug.Log Event is not printed in Player logs after Build i...
How to reproduce:1. Open the attached “IN-34316.zip” project2. Build And Run the project with the "SampleScene" Scene added in Build... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
[VFX/Cross] Material Settings are cleared while switching pipeline
Cross Pipeline Project Cross Pipeline Unlit SG, both support VFX Graph & allow override, both opaque Current Pipeline setup with... Read more
Smoothness and Ambient Occlusion tooltips are swapped on HDRP/Decal
Reproduction steps:1. Open the attached project "IN-32455.zip"2. Select the "New Material" material3. Hover the mouse over the "Affe... Read more
Crash on GUIView::OnInputEvent when opening "Enter IP" window in Profiler
Reproduction steps:1. Open the attached project “CrashRepro“2. Open Profiler window (Window > Analasys > Profiler)3. Open “Pla... Read more
PropertyDrawer not detected/used for VisualScripting when not in Editor ...
Reproduction steps:1. Open project “VSPropDraw”2. Open the “VS” script graph through the Project Window3. Select the Node4. Observe ... Read more
The override indicator is misaligned when editing a prefab that has a Sc...
How to reproduce:1. Open the attached user project “My project.zip“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Select the “Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved