Search Issue Tracker
In Progress
Fixed in 2022.3.49f1
Fix In Review for 6000.0.X
Votes
1
Found in
2022.2.11f1
2023.1.0b8
2023.2.0a6
6000.0.0b11
7000.0.0a1
Issue ID
UUM-29639
Regression
Yes
The override indicator is misaligned when editing a prefab that has a Script with serializable variables and a PropertyDrawer
How to reproduce:
1. Open the attached user project “My project.zip“
2. Open the “SampleScene“ Scene (Assets/Scenes)
3. Select the “GameObject“ GameObject
4. Observe the Inspector
Expected result: The override indicator is aligned correctly
Actual result: The override indicator is misaligned
Reproducible with: 2022.2.0a9, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.0a8
Reproduced on: macOS 13.0.1 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment