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Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...
How to reproduce:1. Open the attached project and open the "SampleScene"2. Find the "1000" parent in the Hierarchy and expand it3. S... Read more
[.NET 4.6] Fails to load types if the source code file size is larger th...
Steps to reproduce:1. Download attached project2. Open "main" scene.3. Enter play mode using .NET 4.6. The error shows up "TypeLoadE... Read more
"AssetPostProcessor" doesn't have a callback to change the names of the ...
Reproduction steps: 1. Open "RenameTransformsAvatarBug.zip" project2. Click on "h_characterAvatar"3. "Configure Avatar" Expected Res... Read more
[Mono] Covariance crash
To Reproduce: 1. Open project 'CovarianceTestProjects'2. With Unity Test Tools Run Unity5PromiseTest (in Unit Tests) Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...
Reproduction steps:1. Create a new project2. Enable XR Plug-in management (Project settings)3. Enable Oculus Plug-in provider (Proje... Read more
Editor crashes with OpenRL code 501 and 502 errors when configuring avatar
How to reproduce:1. Open the "Testninja_wip.zip" project2. Open the "samplescene_ninja" scene3. Select "NinjaCharacter4.fbx" in the ... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce:1. Open the attached project "TestForTrunk"2. Build it to Android and run the app3. Press the "Load Cube" button ... Read more
[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...
Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved