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Inspector section in the "Select Preset" has a scrollbar, which is not n...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
[HDRP] Console erros spamming when adding rendering API OpenGLCore or Op...
Repro steps: create new project with HDRP 3D template open Project Settings add OpenGL Core to the Rendering API list (no need to sw... Read more
Cinemachine Blend List Camera not activating when transitioned to by a C...
Reproduction steps:1. Open the attached "repro_IN-35339.zip" project2. Open "Assets/Scenes/SampleScene" and enter Play Mode3. Select... Read more
UI Toolkit doesn't display the context menu in the default Inspector whe...
How to reproduce:1. Open the user’s attached “UIToolkitExploration.zip” project2. In the Project window, select “New So 3.asset” (As... Read more
Crash in Intel driver when switching URP template to OpenGLCore on Win 11
Repro steps: create new project with URP with the Samples Scene Go to Project Settings and switch rendering API to OpenGL Core The e... Read more
[UI Toolkit] Spaces between letters are too big when using <align=justif...
Reproduction steps: 1. Open the attached “UI-Toolkit-issue.zip” project2. Open Assets > SampleScene3. Observe Game View Expected ... Read more
[Memory Profiler] "ArgumentNullException: Value cannot be null" error wh...
Steps to reproduce:1. Open the attached “MemorySnapshotErrorBug” project2. Open Memory Profiler by going to Window → Analysis → Memo... Read more
Shader generation on Vulkan throws gl_Layer error
Reproduction steps:1. Open the attached “Test Project” project2. Build the Project with “SampleScene” Scene Expected result: The pro... Read more
[iOS] "Unable to Install" Error is thrown when attempting to install an ...
How to reproduce:1. Open the attached Project "JPName"2. Build the project for iOS and open the Xcode Project3. Archive the Xcode Pr... Read more
[2022.2] VFX with Blend Mode “Opaque” is not visible if Depth Priming Mo...
How to reproduce:1. Open the user’s attached “depth-prepass-vfx.zip” project2. Observe the Game window Expected result: VFX is visib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved