Search Issue Tracker
Fixed
Votes
0
Found in
2023.1.0b7
Issue ID
UUM-30374
Regression
Yes
[HDRP] Console erros spamming when adding rendering API OpenGLCore or OpenGLES to the rendering API liston Win 11
Repro steps:
- create new project with HDRP 3D template
- open Project Settings
- add OpenGL Core to the Rendering API list (no need to switch rendering API)
- notice the console has errors now:
Shader error in 'StageSetupSegment': syntax error: unexpected token '#' at kernel Main at (12)/Library/PackageCache/com.unity.render-pipelines.high-definition@15.0.4/Runtime/ShaderLibrary/ShaderVariablesFunctions.hlsl(115) (on glcore)
Note: if you add OpenGLES as well, there will be even more errors and warnings:
Shader warning in 'GenSdfRayMap': Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS. Shader might not work on all hw. Consider combining separate buffers into one containing struct elements. at kernel ClearTexturesAndBuffers (on gles3)
Reproducible in: 2023.1.0a1, 2023.2.0a7, 2023.1.0b8
Cannot repro in 2022.2.12f1 or 2022.2.0f1
Likely regressed version: 2023.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-15114