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Enabling Depth Texture on URP settings breaks rendering on the Metal pla...
How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more
Bright brim appears around the object when the object is painted with a ...
How to reproduce:1. Open project "wetnesstest2.zip"2. Open the Scene window3. Move around and look at the "puddles" Expected result:... Read more
[URP] No shadows are being cast from Additional Lights on Standalone bui...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
The URP/Particles/Unlit Shader is darker in URP 12 and newer compared to...
How to reproduce:1. Open the attached project from "1373188shaderdifferences.zip"2. Open Scene "testScene"3. Observe Game View where... Read more
Shadow quality is inconsistent when switching between platforms
How to reproduce:1. Open the attached project ("URP Shadow Test.zip")2. Make sure Platform is set to iOS, Android or WebGL3. Observe... Read more
"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...
Reproduction steps:1. In Unity Hub, create new URP Template Project2. Once project opens, observe Console window3. If issue does not... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more
[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...
Steps to reproduce: 1) Download and open attached project2) Import Master URP packages to your project : com.unity.render-pipelines.... Read more
[2D URP] Global Light with shadow settings enabled break batching
[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce:1. Open the attached “DecalBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select GameObject “De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved