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[TMP] TextMeshPro font preset focus is being lost when resetting
TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro:1. Open the attached project.2. Project Window >... Read more
UnityLinker fails to run when Assembly Definition Asset is named InputMo...
How to reproduce:1. Open user's attached project2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings3. Go... Read more
Crash on XRInputSubsystem::TrySetTrackingOriginMode when starting XRGene...
How to reproduce:1. Open attached project "Case_1236259" and load scene "SampleScene"2. Enter Play Mode Reproducible with: 0.0.6-pre... Read more
Canvas with Screen Space - Camera does not render UI accurately when usi...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. Observe Game view Expected result: All of the UI is renderedAct... Read more
[Fixed] Vector3Field gets obstructed when it is used to represent a Quat...
How to reproduce:1. Open the attached "QuaternionSRP" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more
[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...
How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more
[ProBuilder] Hovering an element on a PB object give the same visual fee...
Hovering an element on a PB object give the same visual feedback regardless of the selection state of the element, making it appear ... Read more
[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in...
[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in Prefab mode Repro Steps:1. Create a new 2d project, in the ... Read more
[Addressables] Scene loses reference to a texture in a Build when unload...
How to reproduce:1. Open user's attached "AddressablesTest" project2. Build And Run the project (File->Build And Run)3. When the ... Read more
All about bugs
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Latest issues
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