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Fixed

Votes

0

Found in

2020.3.37f1

2021.3.6f1

2022.1.9f1

2023.1.0a5

Issue ID

UUM-9101

Regression

No

Editor crashes when null is passed to Shader.SetGlobalMatrix

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-

How to reproduce:
1. Open the attached project ("CrashTest.zip")
2. Enter Play Mode

Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1.9f1
Not reproducible with: 2020.3.37f1, 2021.2.0a17, 2022.2.0a1, 2022.2.0b1, 2023.1.0a3

Reproducible on:
macOS 12.4 (Intel)
Windows 11

First lines of Windows stack trace:
0x0000021558138f68 (Mono JIT Code) (wrapper managed-to-native) System.Buffer:InternalMemcpy (byte*,byte*,int)
0x00000216064248cb (Mono JIT Code) System.Buffer:Memcpy (byte*,byte*,int)
0x0000021558138ed3 (Mono JIT Code) string:memcpy (byte*,byte*,int)
0x000002160abd37db (Mono JIT Code) [CrashTest.cs:16] CrashTest:Start ()

Note:
- CommandBuffer.SetGlobalMatrix exhibits the same behavior (user's information)

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