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Frame Debugger does not display individual Draw Calls in the Game view o...
How to reproduce:1. Open the “ReproFrameDebugger“ project2. Open the “CameraStackingScene“3. Open the “Window/Analysis/Frame Debugge... Read more
Audio Source does not output audio when using 3rd party plugin for Text-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/RS_test.unity” Scene3. Enter the Play Mode4. In Game... Read more
[visionOS] Unbounded volume camera with any transform position applied i...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Select the “Vo... Read more
[Ubuntu 24]Layout window size is rest when reopening the Project
How to reproduce:1. Create a new Project2. Change some window size (Inspector, Hierarchy, Maximize the editor)3. Click "Default" in ... Read more
[Ubuntu 24]Cannot resize Editor window with the arrows on the side
How to reproduce:1. Create a new Project2. Once the Editor Opens try resizing the Editor Window by dragging its sides Expected resul... Read more
[Android] VideoPlayer does not resume playing when the app has recovered...
Steps to reproduce:1. Open the attached “builds” project2. Build And Run the project on the device3. Press the “Increase” button 2 t... Read more
[Android] The Player crashes on "MemoryManager::Deallocate"
Reproduction steps:1. Open the attached “CrashTest” project2. Build and install the app on the device3. Run the app and wait until y... Read more
“Render Graph Execution error” errors are thrown when custom Renderer Fe...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Settings/High_PipelineAsset_ForwardRenderer“ asset3. Enab... Read more
Terrain has tint from the directional light source when a normal map is ...
How to reproduce:1. Open the “IN_79678” project2. In the Build Settings make sure the iOS or Android platform is selected3. In the p... Read more
[HDRP] Wrong scene-color sampling when injecting a custom pass on `Befor...
Steps to reproduce: Open attached project Open the "OutdoorScene" scene. Select the "Main Camera" and enable the "Allow Dynamic Reso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used