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Votes
0
Found in
6000.0.22f1
Issue ID
UUM-83528
Regression
Yes
Collision between GameObjects is not detected when using Collider.layerOverridePriority
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/CollisionTest.unity” Scene
3. Make sure that the Scene view tab is opened
4. Enter the Play Mode
5. Observe the Scene view
Expected result: The collision between CubeA and CubeB is detected and cubes repel each other
Actual result: Collision between CubeA and CubeB is not detected
Reproducible with: 2023.3.0a19, 6000.0.22f1
Not reproducible with: 2022.3.48f1, 2023.3.0a18
Couldn't test with: 2021.3.44f1 (Could not resolve compilation errors)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Enabling the updateLayerOverridePriority checkbox in the Collision Test component attached to CubeB resolves the issue
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