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0
votes
By Design

Rigid2D.Velocity and transform.position are v3 & v2

Physics2D

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Oct 29, 2013

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Version/s: 4.3.0b6

Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.Dr... Read more

0
votes
Fixed

Adding a 2D or 3D collider to a prefab doesn't result in correct bounds

Graphics - General

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Oct 28, 2013

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Version/s: 4.3.0f1

To reproduce:1. open the provided project and scene2. select Ship from the Assets window3. in the Inspector, add a 2d box collider o... Read more

1
votes
Duplicate

Dragging multiple files to a different change list

Version Control

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Oct 28, 2013

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Version/s: 4.3.0b6

To reproduce:1. Open any project that is under Perforce version control2. Check out two or more files3. Select them in the version c... Read more

0
votes
Fixed

Adding a script with requirecomponent forces you to replace the required...

Inspector Functionality

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Oct 28, 2013

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Version/s: 4.3.0b6

To Reproduce:1. Open Rainbow_Factory project2. Open _Scene scene3. Select POULPE object in the hierarchy4. Add Stats script as a com... Read more

0
votes
Fixed

Using OpenGL ES 3.0 with more than 6 textures makes the model appear black

Android

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Oct 28, 2013

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Version/s: 4.2.2f1

Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Version 4.3.0f3 (b441e55257eb) Read more

0
votes
Not Reproducible
0
votes
Fixed

Unity hangs when zooming in the Curves in Animation Window

Animation Window

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Oct 28, 2013

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Version/s: 4.3.0f1

Unity hangs when zooming in the Curves view in Animation Window. This results in corruption of Controller. Repro:1. add a simple ani... Read more

0
votes
By Design

Renamed animation gets reverted when changing the Source Take.

Animation

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Oct 28, 2013

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Version/s: 4.3.0f1

Steps to reproduce : - import the project attached- click on the TestRuns.fbx- in the Animation tab rename one of the three animatio... Read more

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