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0
votes
Fixed

[ShaderGraph] Material Preview remains cyan until Color Picker is closed

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Create a URP project. Assets > Create > Shader Graph > URP > Lit Shader Graph. Open Shader Graph edi... Read more

0
votes
Fixed

Clicking on Entities Hierachy results in duplicate entities in Play mode...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the provided “Default-ECS.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. In Play mode, pick up any... Read more

0
votes
Not Reproducible

The boolean value of one GameObject is logged as False and for the other...

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “ReproBooleanValue“ project2. Open the “ReproScene“3. Deactivate the “SButton“ GameObject and “Beats/S-... Read more

17
votes
Fixed

URP internal shader errors when the iOS is selected as a Build Target on...

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Jul 11, 2024

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Version/s: 6000.0.10f1

How to reproduce:1. Open the “IN_ 79876” project2. In the Build Settings make sure iOS Build Target is selected3. Observe the Consol... Read more

0
votes
Fixed

[Search] Index Manager loses reference to Index asset when Index is move...

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 2023.2.20f1, 6000.0.10f1, 7000.0.0a35

Steps to reproduce: Open a Unity Project Open the Index Manager window by going to Window > Search > Index Manager Create a ne... Read more

0
votes
Won't Fix

The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “ReproActiveAndEnabled“2. Open the “SampleScene“3. Observe the Console window Expected result: “[Worker... Read more

1
votes
Fixed

Crash on TransformParticleMesh<1,1,1,1> when Texture Sheet Animation Til...

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Jul 11, 2024

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Version/s: 2022.3.36f1, 6000.0.10f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Mesh” Ga... Read more

2
votes
Active

[macOS][Intel] Red screen appears in Player while resizing from Window t...

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Jul 11, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

Steps to reproduce: 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit &gt; Project Settings &gt; Player &gt; Resolution and P... Read more

0
votes
Feature Request

[Splines] SplineUtility.GetNearestPoint's performance doesn't scale well

Package: Splines

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Jul 10, 2024

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Version/s: 2.6.X

Steps to reproduce: 1. Import the C# file attached to this bug 2. Create a GameObject in the scene and add the SplineTest component ... Read more

0
votes
Fixed

Matrix Construction node is transposed on visionOS pro device

Package: PolySpatial visionOS

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Jul 10, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. O... Read more

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