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Using DirectX11 textures become transparent
Using DirectX 11, textures become transparent. Using DirectX 9, textures are not transparent. Read more
Multiple Polygon Collider 2D Components cannot be edited
To reproduce:1. Create a new project2. Create an empty gameobject3. Attach one polygon collider 2d to it4. Edit the collider5. Attac... Read more
Undo.DestroyObjectImmediate causes data to disappear after relaunch
To reproduce:1. Open attached project2. Open scene "Scene"3. In project view select "BadPrefab"4. Attach a "Deletable" script to the... Read more
System.NullReferenceException: Object reference not set to
To reproduce: 1) Download the project2) Make sure that build settings are set to web player3) Open Lobby scene4) Enter Play Mode5) C... Read more
2D physics are not "pixel perfect" when using floating point number for ...
To reproduce:1) Open the attached project and load 'PPU - 1to1' scene2) Select 'Parent' game object in hierarchy and play the scene3... Read more
Non-link to Scripting Tutorials in documentation
In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scri... Read more
ShaderLab documentation grammar and format items
Several formatting and grammar corrections could be made to this page:Unity Manual > Graphics > Graphics Reference > Shader... Read more
Subshader Pass document could use more links
The case refers to the documentation page which appears in my local Unity installation here:file:///Applications/Unity/Unity.app/Con... Read more
Typos in Occlusion Culling documentation
There are several typos and grammar problems on this documentation page:Unity Manual > Graphics > Graphics Overview > Camer... Read more
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