Search Issue Tracker

0
votes
Fixed

DOC: Array docs contain 404 link to MSDN

Docs - Scripting Reference

-

Nov 21, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open http://docs.unity3d.com/Documentation/ScriptReference/Array.html2. Click the link found at: "For more informati... Read more

1
votes
Fixed

SmoothDamp example in the documentation is incorrect

Docs - Scripting Reference

-

Nov 21, 2013

-

Version/s: 4.3.0f4

Correct example:Current SmoothDamp Documentation:<file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/Sc... Read more

0
votes
Fixed

Screen.width and height reporting incorrect values in the editor.

Graphics - General

-

Nov 21, 2013

-

Version/s:

Screen.width and height is reporting incorrect values in the editor. To reproduce:1. Put any image effect on the camera.2. Output to... Read more

0
votes
By Design

TextMesh mesh is wrong when MeshFilter present on same GameObject

IMGUI

-

Nov 20, 2013

-

Version/s: 4.3.0f4

TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both compo... Read more

0
votes
Fixed

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...

Shaders

-

Nov 20, 2013

-

Version/s: 4.3.0f4

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves ... Read more

9
votes
Won't Fix

Skybox shows graphical artifacts on Samsung Galaxy Tab 3

Android

-

Nov 20, 2013

-

Version/s: 4.3.0f4

Creating a skybox and looking into it shows graphical glitches in some places with Samsung Galaxy Tab 3 Tested and reproduced with:S... Read more

0
votes
Fixed

Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8

WP8

-

Nov 20, 2013

-

Version/s: 4.3.0f4

Steps to reproduce:1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct an... Read more

10
votes
Fixed

Touch.deltaTime sometimes returns 0 on Android devices

Android

-

Nov 20, 2013

-

Version/s: 4.3.0f4

Reproduced on:Google Nexus 4 with Android 4.3Google Nexus 10 with Android 4.3 Reproduced with:Unity Version 4.2.2f1 (54f0fc09defb)Un... Read more

2
votes
Fixed

Mesh "Read/Write Enabled" unchecked takes as much memory as checked

iOS

-

Nov 20, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Build and run on iOS3. Notice in profiler meshes memory usage - 3.6mb4. Change "Read/Write e... Read more

0
votes
Fixed

References to a script is broken when moving it from another GameObject

Editor - Other

-

Nov 20, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Open the 'Test' scene3. Click on the first cube in the hierarchy view4. Try dragging the... Read more