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Rect Transform Pivot also needs to always have prefab override status
Changing the Pivot value on a RectTransform in a Prefab updates the Pivot value in all instances of that Prefab. Rune says that shou... Read more
Project Browser shows '0' results in Asset Store when making a "t:Sprite...
Project Browser shows '0' results in Asset Store when making a "t:Sprite" search. Please see attached screen shot for details To rep... Read more
Keyboard does not appear when clicked on a textfield
To reproduce:1. Download the sample uGUI project or used the attached one2. Build and run the Widgets scene for iOS3. Touch the mult... Read more
uGUI: Drop down list contracts only when a value is changed
1. Download the sample uGUI project or use the attached one2. Run the Widgets scene on iOS3. Click on "First"4. See that a drop down... Read more
Parent 2d rigidbody causes child collider to move out of place
To reproduce:1. Open attached project2. Open scene "wer"3. Select the parent/child cubes with the rigidbody 2d - notice that the box... Read more
Terrain borders ignore tree density
To reproduce:1. Open attached project2. Open scene test3. Inspect that the trees on the terrain border form a nice wall4. Try adding... Read more
[OSX] Unity crashes when minimizing/maximizing game view several times
To reproduce:1. Open Unity2. Click and hold shift + cmd so that the game view/scene view maximizes/minimizes3. Without releasing the... Read more
When dragging mouse downwards, Event.current.delta.y is positive in edit...
In the editor when dragging mouse downwards the Event.current.mousePosition.y returns increasing numbers and the Event.current.delta... Read more
[Win Store] App crashes when snapping on startup
Launch WSA application from "Start" menu. When splash screen appears, wait for a blink. After a blink, snap application to left or r... Read more
Incosistencies between 2d and 3d in layout
To reproduce:1. Create a new 3d project2. Create a new layout3. Switch the Default Behavior Mode in the editor settings to 2d4. Reop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument