Search Issue Tracker
Awake & Start not called before Update when assembly is reloaded for Exe...
To reproduce:1. Open the attached project2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Exec... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns false
To reproduce:1. Open the attached project2. Open the scene3. Press play4. You will see "We're being disabled, and Playmode is NOT ch... Read more
Wrong selections when animations tab is visible
To reproduce:1. Download and open the project (from a link provided)2. Open the 'problemScene'3. Open the Animation tab4. Expand the... Read more
Unity crashes when instantiating many instances of prefabs with Rigidbod...
User is instantiating 10 million prefabs with Rigidbody components attached to them. Unity is crashing somewhere in Rigidbody.SetIsK... Read more
Scriptable object loses data when Unity is defocussed
To reproduce:1. Open project "New Unity Project"2. Delete the "Test" scriptable object3. Open Window > Test4. Click the "new asse... Read more
Same name objects aren't animated
To reproduce:1. Open attached project2. Open scene keyProblem3. Start recording an animation4. Select all Gameobject's children and ... Read more
Editor crash caused by LineRenderer
- Open scene Splash in the attached project and press Play- Press Enter- Click the Temp Character button- Click the Open Dropdown bu... Read more
GPU profiling doesn't work on Maveric (Intel HD Graphics 4000)
Intel HD Graphics 4000 GPU profiling doesn't work on Maverick.To reproduce:1. Open unity with a computer which has Intel HD Graphics... Read more
Display Resolution Dialog is shown even if "Hidden By Default" is set
To reproduce:1. Open the project2. Navigate to Player Settings -> Standalone -> Resolution and Presentation3. Verify Default I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package