Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b6
Issue ID
571697
Regression
Yes
Scriptable object loses data when Unity is defocussed
To reproduce:
1. Open project "New Unity Project"
2. Delete the "Test" scriptable object
3. Open Window > Test
4. Click the "new asset" button, then the "make some changes" button. Defocus Unity and focus again - the values are gone
Note: commenting out AssetDatabase.SetLabels in the TestEditorWindow seems to stop the issue.
Does not reproduce with Version 4.2.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
Add comment