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Render texture that renders itself causes crash when set to 15000x15000
A render texture that renders itself causes a crash when it is set to 15000x15000 Render texture of 15000x15000 pixels in size will ... Read more
Tweaking the Delay effect crashes editor
Tweaking the Delay effect crashes editor - please see attached video and crash log To reproduce:- Open attached project and launch "... Read more
Render texture witn no AntiAliasing has artifacts if rendering itself
A render texture that renders itself seems to generate some artifacts if it's anti-aliasing is set to none. Explanation:We don't sup... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
Multiple errors when opening Audio Mixer window
Opening attached project and "test" scene spawns "Mixer is not initialized" errors. When opening Audio Mixer window the errors below... Read more
It's possible to link the MonoBehaviour scripts for the
It's possible to link the MonoBehaviour scripts for the State Machine Behaviour. It is possible to select a MonoBehaviour script in ... Read more
Sprites don't work with substance materials
Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more
The preview destination state is obsolete when transitioning to Exit nod...
The preview destination state is obsolete when transitioning to Exit node or a state machine Repro:1) In the Base Layer create a sta... Read more
Changing the smoothness of a substance material with a standard shader c...
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting