Search Issue Tracker
By Design
Votes
0
Found in
4.3.4f1
Issue ID
588061
Regression
No
Scaled and rotated object change geometry when parented by a scaled object
To reproduce:
1. Open attached project
2. Open scene sc1
3. Select all gameobjects except "body" and attach them as children to "body"
Weird part: if you attach children (to a non scaled parent) and then scale the parent this will give you different results than attaching to a pre-scaled parent
Explanation: This is a flaw in how the scaling and parenting works in unity. This can not be fixed without breaking all content out there. We have taken note of it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file
Add comment