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[Android][URP][XR] Soft Shadows not working in the Player when using ARC...
Steps to reproduce:1. Open the “IN-70214” project2. Ensure that Soft Shadows are enabled in Assets/Settings/URP Renderer asset → Ins... Read more
[DirectX 12] CopyComputeBufferCount is getting a wrong value when the re...
How to reproduce:1. Download https://renderdoc.org/builds application2. Open the “CopyCounterIssue_2022_3_18” project3. Open the “Ou... Read more
Crash on DynamicBranchState::PrepareState when RenderPipeline.SubmitRend...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. P... Read more
The Editor freezes on "Start importing" when the project contains a larg...
Reproduction steps:1. Delete the library folder from the attached “ASDQWE” project2. Open the project3. Wait ~1 hour and observe the... Read more
FBX models are unwrapped when the "Generate Lightmap UVs" setting is dis...
Triage note: This was assigned to the Enlighten area which is wrong. I suggest that someone looks into the asset import problem firs... Read more
Headers of XHTML documents are rewritten when building with IL2CPP
How to reproduce:1. Open the attached project “ReproXhtmlProj.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Copy the ful... Read more
[Oculus] View of the secondary Camera is not rendered when it's set as O...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
Not all assemblies are found in the current AppDomain when scanning with...
How to reproduce:1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Android platform Additional Compiler Argument is shown across all Platfo...
How to reproduce:1. Open the "IN_71088" project2. Make sure the Android Platform is selected in the Build Settings3. Open the Player... Read more
Crash on OverridingParameterPreparer::OnPrepareVector when entering Play...
Reproduction steps:1. Open the "IN-70074.zip" project2. Open the "External/PolyStang/Scenes/Mobile" Scene3. Enter Play mode Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open