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Fixed in 5.3.0

Votes

0

Found in

5.0.0f1

Issue ID

670623

Regression

No

Shaders: d3d9 doesn't like big shader literals (e.g. 1e9)

Shaders

-

Using literals like "float a = 1e9" in shaders produces D3D9 assembly that's not really valid: "def c0, 1e+009, 0, 0, 0". Get error "syntax error : unexpected token 'e'" when shader is loaded.

Comments (1)

  1. Aras

    Sep 14, 2015 04:12

    Fixed for Unity 5.3

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