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2
votes
Fixed

Animator.Rebind() resets game object position to the original instantiat...

Animation

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Mar 23, 2017

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Version/s: 5.5.2p3

To reproduce: 1. Open repro project 2. Open and play scene 3. Press 'space' Expected: after pressing 'space' key character will st... Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

0
votes
Fixed

Compositing never finishes when switching baking settings

Shadows/Lights

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Feb 13, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "Cube" in Hierarchy. 4. In Inspector, make the obje... Read more

0
votes
Duplicate

Scroll bar disappears in the editor but appears in playmode

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Enter playmode, notice how the scroll bar on the right disappe... Read more

0
votes
Duplicate

[SinglePassStereo] Render viewport scale and single pass scaling incorre...

VR

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Nov 15, 2016

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Version/s: 5.5.0f1

2. How we can reproduce it using the example you attached 1) Open the ViewportScene 2) Enable Single pass stereo 3) enabled Oculus S... Read more

0
votes
Fixed

Command line argument -buildTarget crashes Editor on etPrecompiledAssemb...

Deployment Management

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Nov 12, 2016

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Version/s: 5.5.0b11

How to reproduce: 1. Open the attached project in Unity ( without a Library/Temp folder to force a rebuild all) 2. Switch platform t... Read more

0
votes
Won't Fix

Left Shift Key is not working while Synergy program is running on Win 10

Themes

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Nov 07, 2016

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Version/s: 5.5.0b4

How to reproduce: 1. Open attached project "case_848987-LeftShift" 2. Open "Tutorial" scene 3. Press play 4. Hold down W key to st... Read more

0
votes
Fixed

[iOS] [Metal] UI flicker

Mobile

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May 12, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Download the attached project. 2. Open the EditorSettings.asset file in the ProjectSettings folder. 3. Add "H... Read more

0
votes
Fixed

Mass placing trees on terrain with a colliders enabled results in crash ...

Physics

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Jan 21, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached "TreeCollidersRepro" project and open "save 3" scene 2. Play the game, crash doesn't occur, exit... Read more

0
votes
Fixed

SetBool function is not called when the object is set to inactive

Animation

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Mar 16, 2017

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Version/s: 5.5.2f1

When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more

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